graphic designer
Title posted on Monster -
Level Designer [Far Cry Project]
Posted on
September 18, 2024
by
Employer details
Ubisoft
Job details
Job Description
As a level designer at Ubisoft Toronto, you'll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact with. You'll help create the quests that will guide players through an immersive, memorable and rich adventure.
You'll draw the blueprint of what players will see and experience within a part of an immersive world!
You are an architect focused on function. You'll use the creation tools and game engine at your disposition to conceptualize, prototype, and deliver the levels you manage. Always mindful of how players will react and move within your layout, you'll adapt your designed areas to continuously boost their quality.
What you'll do
Document and create levels according to
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LocationToronto, ON
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Workplace information
On site
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SalaryNot available
- Start date
Starts as soon as possible
- vacancies
1 vacancy
- Source
Monster
#b4668064-834f-469c-a5f5-d44b42a457f8
Advertised until
2024-10-19
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